MDEF

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Magic Defense is the total magical defense that is factored upon magic damage, which is generally based on MATK as whole or partially. However, there are exceptions.

The descriptions used here refer to Hard and Soft MDEF. These names are used for clarity. The vast majority of players do not use these terms in general conversation, and instead refer Armor Mdef (hard) and INT Mdef (soft). Hard MDEF works as a relative reduction, whereas Soft MDEF is a subtractive reduction.

To obtain the final damage,apply Hard MDEF first and then apply soft MDEF.

It is shown as A + B in the Status Window, where A represents the Hard MDEF and B represents the Soft MDEF.

Hard MDEF

Effects of Hard MDEF on incoming damage
Effects of Hard MDEF on incoming damage

Hard m. defense, also known as "armor" or "equipment" m. defense reduces, incoming magic damage multiplicatively.

  • Damage after Hard MDEF = Damage × [(1,000 + HardMDEF) ÷ (1,000 + HardMDEF × 10)]

For example, a player with a Hard MDEF of 30 will have incoming m. damage reduced by about 21%, and a player with a Hard MDEF of 70 will have incoming damage reduced by about 37%.

Hard m. defense has a base value of 0, and is increased by equipment, some skills, and items.

Soft MDEF

Soft magic defense, also known as "INT" magic defense, reduces incoming magic damage directly.

In Ragnarok Pinas, there is another source of Soft Magic defense aside from INT which is the excess amount from Magic Hard defense (1 excess HardMDEF = +1 SoftMDEF).

  • Total SoftMDEF = [SoftMDEF from INT + Excess HardMDEF]